Liquid Glass Is Here – But Will It Come to Dynamic Island?

Jun 17, 2025

At WWDC 2025, Apple unveiled something that feels both futuristic and oddly overdue: Liquid Glass. This isn’t just a visual refresh. It’s a design language a blend of translucency, depth, light refraction, and specular animation. And yes, it’s official. Liquid Glass is coming to iOS 26, iPadOS 26, macOS Tahoe, watchOS 26, and tvOS 26.

With full support in SwiftUI, UIKit, and AppKit, developers can now design with new Liquid Glass materials, complete with animated reflections and realistic lighting. It gives everything from buttons to widgets a more immersive, fluid feel.

So naturally, one question comes to mind...

Will Liquid Glass be part of Dynamic Island?

Let’s break it down.

Why It Makes Sense

  • Liquid Glass is clearly inspired by the same philosophies behind Dynamic Island: responsiveness, fluidity, and a sense of depth.

  • It works especially well in glanceable UI elements, like controls or banners exactly what Dynamic Island was built for.

  • Apple is applying this design system broadly, so including Dynamic Island seems like the logical next step.

Why Apple Might Avoid It

  • Dynamic Island’s black background isn’t just a stylistic choice it helps blend and hide the camera cutout.

  • Replacing it with translucent glass might break that illusion and draw attention to the sensors.

  • In iOS 26 beta 1, Dynamic Island is unchanged. No Liquid Glass effects have been added to it yet.

So, What’s the Verdict?

For now, Liquid Glass is everywhere except Dynamic Island. But that doesn’t mean it won’t show up later in the beta cycle, or in a more subtle form like edge glows, hover effects, or blur-on-interaction.

Final Thoughts

Dynamic Island might not be ready to go full-glass, but Apple is clearly experimenting. And for developers working on Dynamic Island inspired apps (like DynamicLake), there’s never been a better time to dive into Liquid Glass.